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General description
- red crosses show possible moves
- green disc on the D3 cell shows last move
- the empty cell F5, with a dark background shows that player can move on F5
- squares E5,E6,D5 with a dark background show which discs will be flipped if player will make move on F5
- on the right side of the playing field you see the "player" string. Number 5 under is a number of the player disc(s)
- on the right of the player inscription one shows player color (blue)
- tha same is true for computer caption
- reversible discs flag shows disc(s) which will be fipped, in current position they are E5,E6,D5
- last move flag means shows/hides last move
- possible moves flag shows/hides possible move(s)
- button new starts new game
- button pass is active if player should pass the move
- there are two buttons under table which are undo and redo
Status bar includes
- ready when compurter is ready (player move), thinking... when computer thinking
- rate - rate of the curent position
- time - time of thinking for the last move
- string 7 plies 0,165222n midgame - means that computer thinks on the 7 moves in the middle of the game and think on 20 plies for the end of the game
- game
- new - start new game
- load - load previously saved game
- save - save current game
- settings
- change player color - change player color
- change origin - change the beginning position (flip discs in initial state)
- computer/player goes first - start new game in which computer/player goes first
- search depth - setup of the depthes of the counting
- 7 midgame, 18 endgame - computer thinks on the 7 plies in the middle of the game and on the 18 plies on the end of the game
- 9 midgame, 20 endgame - computer thinks on the 9 plies in the middle of the game and on the 20 plies on the end of the game
- user defines... - parameters of the counting defines by user
- help
- description... - this file
- homepage on the web - homepage of the program on the internet
- about - about the program